Invented new and improved features that were never dreamed possible for a game like this. L1.5 is still up, still releasing new content and still thriving on donation based income! We’ve modernized the game to support multiple play styles and provide ways for those who can’t play full time to still make progress. Total time for Depardieu the first Lineage 1 NA server resulted in 4682 days or 12 years, 9 months and 26 days. Years later Lineage 1 was becoming less and less profitable for NCSoft in most of the world, and they shuttered their doors on the NA servers (which also served Europe, Australia, South America and pretty much all other English dominated markets) thus ending Depardieu, Ken Rauhel, and Lands of Aden servers on June 29th 2011. Soon after the direction of the game greatly changed and while the content was becoming more and more custom and less Lineage (1 or 2) based, the branding was well established, so it was not further renamed. As a precaution the game was renamed to L1.5 and many other changes were made to the site and game. Thus Lineage1.5 was born.Īfter many years of growth and being noticed some legal issues came into play with one of the hosts for the Lineage1.5 website. Soon after, there was a following and Zajako created a website for it and began opening it up to the general public.Īs it was a hobby project and Zajako was a fan of both Lineage 1 and Lineage 2, he set about adding content from Lineage 2 to the Lineage 1 engine as a fun way to create the Lineage 2 that most avid Lineage 1 players wanted to play but did not adapt well to the 3D engine of Lineage 2. Many of his friends from other private servers were very interested and wanted to try to play it. At the time Dlirk became unresponsive in game and wouldn’t respond to attempts to contact him, so Zajako just kept tinkering with the code and experimenting with adding new content and features that would make the game fresh and new. ![]() In July of 2009, Zajako was messing around with an open source emulator for Lineage, trying to help make content for another private server that he was playing called Dlirk. This game paved its way into our hearts with its addicting grind and slow paced progress that felt hard earned and very balanced. ![]() This game released world wide on September 3rd 1998 changing the lives of many of us and forever making its mark. In September of 1998 a new game came out that would change the world of gaming.
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